AI Insights · Timothy · July 2021
Top 5 City Building Games on iOS in Guatemala Q2 2021
Discover the performance trends of the top 5 city-building games on iOS in Guatemala during Q2 2021, including weekly downloads, revenue, and active user metrics.
In Q2 2021, the top 5 city-building games on iOS in Guatemala showcased a variety of performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how these apps fared:
The Simpsons™: Tapped Out experienced significant fluctuations in weekly revenue, peaking at approximately $155 in early June. Weekly downloads saw a decline from 138 at the end of March to 43 by the end of June. However, the game maintained a relatively stable number of weekly active users, ranging from 548 to 550 over the quarter.
SimCity BuildIt showed a notable peak in weekly revenue, reaching around $173 in the final week of June. Weekly downloads varied significantly, starting at 18 in late March and dropping to a single download by the end of June. The game’s weekly active users remained fairly consistent, fluctuating between 203 and 280 throughout the quarter.
Smurfs' Village demonstrated steady weekly revenue, with minor peaks reaching up to $34 at the end of May. No data was available for weekly downloads or active users for this game during the quarter.
Global City: Building Games saw its highest weekly revenue of approximately $134 at the end of April. Weekly downloads were minimal, with only a handful recorded early in the quarter and none in the later weeks. No data was available for active users.
Megapolis: City Building Sim maintained a consistent weekly revenue, hovering around $12 to $13 throughout the quarter. Weekly downloads were sparse, with only a few recorded instances. No data was available for active users.
This data, sourced from Sensor Tower, provides valuable insights into the performance of city-building games on iOS in Guatemala during Q2 2021. For more detailed analytics and trends, visit Sensor Tower’s platform.